Night City

Kill Fee

A Daggerheart Chronicle

In Night City even a cancelled job has a price.

Night City runs on reputation, and the crew had a good one — clean jobs, a fixer who vouched for them, one more gig from corp-legit. Then a job went wrong in a way no one could explain, a teammate turned up dead, and the whole city got a reason to want them that way too. This is the record of what the job really was, who paid for it, and what it cost to prove it.

0Chronicle

Chronicle

Every session, in order — what went down and what it cost.

0The Crew

The Crew

The player characters, their chrome, and what each of them stands to lose.

0Faces

Faces

Everyone the crew has crossed, from a fixer with a vouch to a corpo with a grudge.

0Gigs

Gigs

The jobs — offered, taken, botched, and the ones nobody paid for.

0Corps & Gangs

Corps & Gangs

Megacorps, gangs, and the people in between.

0Night City

Night City

A gazetteer of Night City: districts, bars, back rooms, and the way up to orbit.

0Gear & Chrome

Gear & Chrome

Weapons, cyberware, braindance rigs, and the rest of the kit.

0Lore

Lore

The shape of the city and the rules it runs on.

0At the Table

At the Table

Player principles, Session 0 questions, and the character menus.

9Behind the Blackwall

Behind the Blackwall

Behind the Blackwall — frame, plot, remap, prep. Spoilers within.